Sep. 29th, 2003

Early last week I made what turned out to be a preliminary strike upon Micro Center, and came away with a copy of The Elder Scrolls 3: Morrowind. After playing it for a week or so, I'm fairly happy with it. It's a PC fantasy RPG, which isn't based on the AD&D rule set. :-) The user interface is somewhat similar to Arcanum's, but has some nice improvements. Of particular note: the game has a journal, which lists major events in the game, but unlike Arcanum (a) when you open the journal, you open it to the last page (most recent in time), and (b) journal entries are hyperlinked, and there's essentially online help that you build up by talking to people in game. (So if I ask someone about the Thieves' Guild, and get told that they're at war with the Camorra Tong, and later look up "Thieves' Guild" in the journal index, that fragment of conversation is there.)

As I said, I've been playing the game for less than a week, but I've found it surprisingly addictive. I'm playing a thief, which is impressively lucrative. I'm doing a good job at Not Becoming Dead, in spite of having only short sword, bow, and light armor skill. (Money can be exchanged for goods and services, in this case including enchanted weapons, and of course illicitly-gained goods can be converted back into money.)

Downsides: the game is graphics-intensive (though it mostly plays fine on my laptop). It crashes occasionally (save early, save often). It only runs on Windows. The interface could be a little more intuitive (different sorts of attacks are done by moving while pressing the mouse button; some things are done by pressing the mouse button, others by pressing space).

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